Thursday, September 6, 2012

Complications can be pretty.

I'm being ambitious with Twin Crowns (my visual novel).  The concept was very simple, twin princes vie for the attention of the player character and after you've gotten to know them you choose between them.  When I first came up with the idea I didn't think it was possible to make it complicated and hard to finish.  I was wrong!  I've been collecting complications ever since this stopped being an idea and started being a project.